This card also does quite a bit for the mana cost, too
Wizards of the Coast stopped printing efficient land destruction like this years ago because, well, it turns out people actually like playing their spells
If you've only used a few codes, you can ask for a refund and get the chance to get some store credit in return
As long as you're willing to pay the substantial inherent life toll that comes with Verrak, this commander can provide absurd amounts of value
Card Choice Rundown This deck is still pretty early in its development, but I'll give a rundown of the cards I think you can reasonably include and the reasoning behind them (sorted by mana cost, low to high) Maindeck: 17-18 lands: Everyone's playing 17, but decks usually play 1-2 too few lands in the early stages of their development, and I can't see why this would be an exception
It rewards you for going full 5-color and sticking dragons of every shade, which feels absolutely epic once its online