This creates a built-in synergy of discarding lands from your hand to retrace permanents in your graveyard and then returning those lands to play when Six attacks
When we tried four artifacts on the playtesting we found that it was a little too hard to do
Instead, theyll be exclusives to be given away at events, at stores or in certain boxed products (for example, in one of Ravensburgers Disney Villainous games)
Card draw can be a little inconsistent with this deck so A Whole New World is a handy last resort and can be played as early as turn three with an Aurora Shift
If they haven't been under your control since the turn began and don't otherwise have haste, they can't attack that turn
If she ever dies, you get to put X +1/+1 counters onto each legendary creature you control, where X is the number of +1/+1 counters on Aerith