Magic is sufficiently tempo driven now that seven mana is rather a joke and only usable when you have nothing else to do in the end game
Fairy monsters you control gain 100 ATK for each Fairy monster in your field and GY
That means fantastic draw power and survivability from The One Ring and The Great Henge, but also powerful creatures to swing with, like Avacyn, Angel of Hope and Sigarda, Font of Blessings that also protect your board
Erika's Oddish #1Common $0.17 Erika's Oddish #70Common $2.46 Erika's Oddish (47) #47Uncommon $3.32 Erika's Oddish (78) #78Common $0.78 Erika's Oddish (Energy Symbol Pattern) #1Common $0.23 Erika's Oddish (Poke Ball) #1Common $0.23 Oddish #97Common $16.30 Oddish #58Common $0.39 Oddish #63Common $0.72 Oddish #68Common $0.80 Pignite #32Uncommon $0.21 Psyduck #40Common $2.80 Sunkern #7Common $0.25 Cradily #11Rare $0.64 Empoleon #56Rare $0.34 Torkoal #29Uncommon $0.27 Kyogre #53Rare $0.60 Dartrix #19Uncommon $0.26 Tropius #12Uncommon $0.24 Emboar #33Rare $0.43
I also love the haste here as it can nip in for five damage before sorcery speed removal comes online
While certainly a Rabbit-kindred card, there are still plenty of fun things to do with the card