To begin your journey youll want a starter deck, which runs $16.99
Pay attention to the level up cost and know that it can only be activated at sorcery speed
By far the most common way to win is to take all your prize cards, but there are certain decks that try to win using one of the other 2 ways
Damage is always tied to a cost of use that includes an attacks energy cost, the cost to get the Pokmon thats attacking into play, and how many turns will the attacker survive before it needs to be replaced
This can actually be ideal when looking for weird commanders, as with the exception of some super old cards that have never been reprinted (like those ones up there), the more a card is played, the more expensive it gets
X: 1% Trainers / Supporters / Stadiums / Energy: 37% Items: 13% Supporters: 10% Tools: 3% Ace Spec: 1% Stadiums: 5% Special Energy: 5% If you're going to pick a different number of cards, I would go with ones that are divisible by 6, 8, 10, and 12