Five mana for a card (between cast and equip) that doesnt function on its own is quite expensive in a constructed format, but there may be a slight opportunity for this to see play in Stoneforge Mystic decks as long as the Protection from Blue and Black is relevant enough
So what counts as card advantage, and why is it important
Izzet Metalcraft (2.6% of the Winner's Metagame) 4 Scalding Tarn 4 Urza's Saga 4 Emry, Lurker of the Loch 4 Tamiyo, Inquisitive Student 4 Mishra's Bauble 4 Mox Opal 4 Unholy Heat 4 Metallic Rebuke 4 Cori-Steel Cutter 3 Mox Amber 3 Quantum Riddler 2 Steam Vents 1 Island 1 Breeding Pool 1 Thundering Falls 1 Mountain 1 Otawara, Soaring City 1 Haywire Mite 1 Flame of Anor 1 Soul-Guide Lantern 1 Aether Spellbomb 1 Skateboard 1 Pithing Needle 1 Flooded Strand 1 Spirebluff Canal 1 Minamo, School at Water's Edge 1 Preordain 1 Fiery Islet 4 Consign to Memory 2 Blood Moon 2 Force of Negation 2 Fire Magic 1 Strix Serenade 1 Flame of Anor 1 Shadowspear 1 Vexing Bauble 1 Mystical Dispute Izzet Metalcraft relies on a large assortment of cheap artifacts to unlock the potential of Mox Opal
Though a two-color deck by name, Selesnya Landfall is rather green-heavy
Regice has protection from all these additional effects
Morph (You may cast this card face down as a 2/2 creature for ____