PROSPEROUS THIEF Weve reached the point where Commander players commonly refer to the Treasure meta, and Unexpected Windfall can be a bona fide Standard staple
Many players struggled with the deck, because it had apparently few ways to win the game
The check for five or more point counters happens only as the activated ability resolves
Everything in the lair is themed around tomb raiding, and lots of it is valuable: Search for Azcanta, Anger of the Gods, Bow of Nylea, Shadowspear, Academy Ruins Through the Wormhole - The cards in this Secret Lair aren't particularly valuable, but the contents - Lightning Greaves, Arcane Signet, Sol Ring, Thought Vessel, and Command Tower - are a complete playset of Commander essentials, in a beautiful and consistent art style by Dani Pendergast
In these scenarios, games arent decided on whose win condition is the best so much as who pulls off their win condition first
Like I already mentioned, I highly doubt well see dungeons and venture cards printed into the Standard rotation again soon