Wiglett and Marill also fit this theme nicely
Amped Raptor Ancient Den Arcums Astrolabe Birthing Pod Blazing Shoal Bridge From Below Chrome Mox Cloudpost Dark Depths Deathrite Shaman Dig Through Time Dread Return Eye of Ugin Field of the Dead Fury Gitaxian Probe Glimpse of Nature Golgari Grave-Troll Great Furnace Grief Hogaak, Arisen Necropolis Hypergenesis Jegantha, the Wellspring Krark-Clan Ironworks Lurrus of the Dream-Den Mental Misstep Mycosynth Lattice Mystic Sanctuary Nadu, Winged Wisdom Oko, Thief of Crowns Once Upon a Time Ponder Punishing Fire Rite of Flame Seat of the Synod Second Sunrise Seething Song Senseis Divining Top Simian Spirit Guide Skullclamp Summer Bloom The One Ring Tibalts Trickery Treasure Cruise Tree of Tales Umezawas Jitte Underworld Breach Up the Beanstalk Uro, Titan of Natures Wrath Vault of Whispers Violent Outburst Yorion, Sky Nomad If youre newer to Modern, you may not be familiar with the banlist or the cards on it

Eshki, Temur's Roar Temur Ascendancy Temur Banner Temur Battle Rage Temur Battlecrier Temur Charger Temur Charm Temur Devotee Temur Elevator (playtest) Temur Monument Temur Runemark Temur Sabertooth Temur Tawnyback Temur War Shaman Will of the Temur
You can check out the review for the awesome Starter Kit here
The thrust behind the second point is to make sure that you aren't kicking out a bunch of tribal cards from your deck to fit in cards like these, to the point where you'd be better off not playing tribal anymore
Chaos Incarnate (Black-Red)