The ultimate ability is really something too
10) Fat Elf Whenever I make a medium-sized green creature (3/3 or 4/4) with an activated ability, I most often make it an elf and use this name
Our Fight theme got shuffled around a bit: instead of relying on instants/sorceries like Pounce to do it, we've upgraded to repeatable fighting with cards like Domri Rade
In Urza Block limited, Morphling can come down on turn six and win on turn ten unassisted
Ureni of the Unwritten Crashing down as a 7/7 with flying and trample, Ureni of the Unwritten is all about unleashing dragons straight from the top of your library
Lilo - Best Explorer Ever Pros: Team Challenger +2 tempo burst, can hit ready characters via Alien trigger Cons: Needs bodies, wants Alien tag Scar - Finally King Pros: Ally anthem plus repeatable card draw Cons: Sacrifices Allies, needs a specific curve for full value Tinker Bell - Giant Fairy Pros: Shift, ETB 1 to all foes, extra 2 damage on banish Cons: Six-cost can clog, needs earlier Tinks for earlier impact