Aether Vial and Cryptic Gateway can effectively fix mana by eliminating the need for it altogether
The Power reduction makes it easier for you to KO a Character in play, but targeting the opponents Leader can create an extremely aggressive turn
In the average Commander game, this'll equate to a lot of Treasure tokens, even with the "once each turn" caveat
Land fetchers that are good in tournaments are not necessarily the bombs in Causal Land
Baral, Chief of Compliance is another two-drop that importantly survives Shock and is good enough that its important to play four copies, as the first one that you cast will have a huge target on its head
Best Annihilator Payoffs So, weve looked at literally all the cards with annihilator on them, what else can we play to make the most of the mechanic