Since any activation of Urtet's ability is going to eat up at least 5 mana, and 10 mana if I want to use it twice in a turn, I'm going to want to find ways to make extra mana
The New Way (Zero Risk): For modern TCG creators, the biggest hurdleinventory riskhas been solved
Similarly, an opponent with no permanents can't choose to sacrifice a permanent
By the late game, you want to have the board presence to start swinging in with lethal damage
A 3/3 with deathtouch for three mana is decent, but that attack trigger is solid value
Its why I take Auriok Champion very high when I want a Soul Sister effect both it and this Cleric en-Vec have protection from red damage wraths, too, making them a little more survivable