If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it
Commanding Conclusion Yorion, Sky Nomad | Illustration by Steven Belledin As you saw, there are many commanders to choose from and combinations you can make to pull off the most fun commander decks and oppressive strategies against your opponents
Duress just seemed like a better choice
If you draw them later in the game, they're essentially dead cards that won't provide any value to you or power to your board
In Commander, you can have up to three other players you are facing in one game, giving you plenty of options as to what mana you can get
(For example, All In Good Time is a 9/10 for a Tempo Scheme, while Approach My Molten Realm is a 3/10 for a Global Scheme.) Let us begin this new foray into what ought to be an enhanced suite of Archenemy scheme cards