Blue has it unconditionally, black lets you trade life for it, green often bases it on your creatures, and red has you discard cards in exchange for a draw, but white has almost nothing
Angraths Marauders I think the best play with Angrath's Marauders is to threaten an attack that looks nothing like lethal, slam this down in your first main phase, and end the game there and then
Its a free discard outlet as well, and there are lots of exploitable synergies with madness, discard, delirium, reanimator, and the like
Creatures (15) Lands (25) Spells (20) 1 Hammer of Bogardan 4 Fireblast 4 Coercion 1 Necromancy 1 Stupor 4 Incinerate 1 Snake Basket 3 Kaervek's Torch 1 Kaervek's Spite Sideboard The Voodoo deck was a R/B aggro deck before R/B aggro was a thing, with a healthy dose of burn for interaction that could be used to reduce the clock, and access to eleven discard spells after sideboarding, in order to combat Bloom-Drain decks
You probably dont want Item Shopkeep in most other decks, but it should be good with the right support
Villains feel perfectly at home in the deep, dark depths of the shadowy Inkwell Caverns, and youll soon discover a whole bad bunch of scoundrels, showcased in the signature Lorcana style