Ashes Temptation A major turning point in Final Fantasy XII comes when Ashe, the exiled princess of the kingdom of Dalmasca, finds herself confronted with a dangerous temptation: fulfill her destiny as Ivalices generational ruler and use the power of the almighty crystal called the Sun-Cryst to destroy the Archadian Empire that attacked Dalmasca at the start of the game, or destroy the Sun-Cryst and free Ivalice from the machinations of its creators
A fairly solid dork but not in the same league as the top tier cube threats
With two copies of Jace on your side, you can churn through your deck and find the cards you need
Think about all the advantages that adding Tibalts Trickery to your library will bring to your gameplay
Thats incredibly slow, and wont really feel worth it unless you get something incredible back, but you have very little control over that
As for other homes, it kind of speaks for itself