Altar generates and Plunderer creates a Treasure

Advanced Search Sets Random Syntax Release date: 2023-11-01 Lord of Atlantis Malcolm, Keen-Eyed Navigator Bridge from Below Mephidross Vampire Pitiless Plunderer Breeches, Brazen Plunderer Dargo, the Shipwrecker Rampaging Ferocidon Underworld Breach Carnage Tyrant Ghalta, Primal Hunger Polyraptor Kalamax, the Stormsire Lord Windgrace Mirri, Weatherlight Duelist Thrasios, Triton Hero Mana Crypt Star Compass Ghostly Prison Fabricate Show and Tell Tragic Slip Victimize Gamble Crashing Footfalls Tireless Tracker Drown in the Loch Field of the Dead Stoneforge Mystic Brazen Borrower Brazen Borrower Desertion Morbid Opportunist Port Razer Scapeshift Mystic Snake Notion Thief Desert Prismatic Vista Thought-Knot Seer Prismatic Ending Dismember Persist Expressive Iteration Solitude Subtlety Grief Fury Endurance Swords to Plowshares Ledger Shredder Rat Colony Relentless Rats Kindred Charge Sylvan Tutor Toski, Bearer of Secrets Frogmite Sword of Fire and Ice Secluded Courtyard Hallowed Haunting Soul Warden Expropriate Phantasmal Image Damnation Sacrifice Maddening Hex Unholy Heat Collected Company Noxious Revival Condemn Sphinx's Tutelage Grim Tutor

Thousand-Year Elixir lets you tap creatures to use their abilities even when they have summoning sickness as if they have haste
They also gain double strike as long as they have two or more Equipment attached to them
Eh, all two-drops are balanced, right
What feels like an Unstable successor to one of my favorite Magic cards, Stab Wound