It's ridiculously rare that R&D makes a sizeable mistake (relative to the amount of product they produce), so if they're going to find ways to improve, most of them are going to be tiny
can save a Character or prevent the opponent from getting their attack through on our Leader
It has, to name a few, Modular, Affinity, Madness, Storm, Delirium, Suspend and Converge, among others
For removal I would prefer to hard remove something, rather than tuck it under something that is very fragile, as it is both a Creature and an Enchantment
Im even hearing some rumblings about this card in cEDH for decks that have Rograkh, Son of Rohgahh in the command zone
You know, "shiny" things