Magic: The Gathering has been constantly evolving, changing, and experimenting with new ideas since its debut back in August 1993, and many ideas from the early days have since been scrapped or made obsolete by newer, stronger effects that players love
Both categories hold many meta-relevant additions, and the Trainers are particularly creating a lot of buzz among players
Thoughtpicker Witch Thoughtpicker Witch may not seem like much, but completely removing a problem card from your opponents deck in exchange for and a single piece of sac fodder is nothing to scoff at
The showcase magnified treatment is exactly what it sounds like: a closer look at the clues, investigation, and events at the core of the Murders at Karlov Manor story
Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead
The best of these are cards that are both flexible in what kinds of lands you can find and are spells that you'd actually want to cast