Pokmon-EX rule: When a Pokmon-EX has been Knocked Out, your opponent takes 2 Prize cards.
And while weve had a lot of stellar Charizard cards in recent years, none of them have been quite like this one
You can only use each effect of "Illusion of Chaos" once per turn
Weaknesses Setup-Dependent : Marneus can feel clunky without treasure generators or token synergies in play
This is the realm of Clairvoyance, Peek and Sorcerous Sight, so Probe is really just a cantrip, not a true "draw spell." The fact that it can be cast for "free" (which in reality means paying 2 life instead of ) is what makes it so paupular

Tokens/Go-Wide Kasla, the Broken Halo | Illustration by Martina Fackova Commander (1) Planeswalker (1) Creature (28) Cloud of Faeries Goblin Instigator Spirited Companion Suture Priest Tetsuko Umezawa, Fugitive Banisher Priest Chasm Skulker Duergar Hedge-Mage Goblin Medics Mentor of the Meek Mistmeadow Vanisher Nadir Kraken Saint Traft and Rem Karolus Village Bell-Ringer Wildfire Awakener Angel of Finality Emeria Angel Fallowsage Keeper of the Accord Kykar, Wind's Fury Nesting Dovehawk Joyful Stormsculptor Venerated Loxodon Flockchaser Phantom The Locust God Seraph of the Masses Angel of Salvation Flight of Equenauts Instant (10) Secure the Wastes Swords to Plowshares Ephemeral Shields Devouring Light Wear / Tear Meeting of Minds Stoke the Flames Artistic Refusal Shatter the Source Chant of Vitu-Ghazi Sorcery (6) Path of the Ghosthunter Battle Screech Temporal Cleansing Migratory Route Austere Command Hour of Reckoning Enchantment (4) Impact Tremors Improbably Alliance Conclave Tribunal Whirlwind of Thought Artifact (9) Skullclamp Sol Ring Arcane Signet Fractured Powerstone Commander's Sphere Cultivator's Caravan Wand of the Worldsoul Ichor Elixir Deluxe Dragster Land (39) Command Tower Evolving Wilds Exotic Orchard Frostboil Snarl Furycalm Snarl Island x8 Kher Keep Mountain x8 Mystic Monastery Plains x8 Port Town Prairie Stream Rogue's Passage Skycloud Expanse Temple of Enlightenment Temple of Epiphany Temple of Triumph Terramorphic Expanse Go-wide decks want to flood the board with creatures and use Overrun or Impact Tremors style effects to turn an army of creatures into a victory
