Differences from later formats are: Draw Phase is not conducted on the first turn There is no Tribute Summon, and all monsters can be Normal Summoned without Tributes Only up to 1 Spell and 1 Trap Card can be activated/Set from the hand per turn Spell Cards which boost the points of monsters are placed in the Monster Zone under the equipped monster Trap Cards remain on the field after activation, unless its effect specifies it destroys itself Only 10 cards may be in the Side Deck There is no hand size limit If it ends with 1 Win and 2 DRAWs, the Match itself is in a DRAW Only 1 player can control a Field Spell Card Each player can only control up to 5 Spell and Trap Cards at a time, even if there are empty Spell & Trap Zones Fusion Summons can only be done with Fusion Materials on the field If agreed upon beforehand, cards and/or Star Chips can be bet and won during Duels If a Fusion Monster would be returned to the hand, it actually does so before being put back in the Fusion Deck Expert Rules[edit] Expert Rules ( Ekisupto Rru ) were introduced in the Official Guide Starter Book and were in effect until the end of Series 1

Needless to say, seeing a Pokmon that looks like its wearing a KaibaCorp mas production disk (oops, I mean, I have no idea which version) seems a bit silly
He gives all Humans you control two abilities from among first strike, vigilance and lifelink
Lip Smacker
One of the purchases included a Virizion V Showcase box, which had three mystery TCG booster packs
It has strong echoes of Outlaws of Thunder Junction s Laughing Jasper Flint but without as much of a buildaround element to it