Storm, Force of Nature Storm, Force of Nature is a crazy commander built around the idea of giving storm to spells that dont have the ability
The cards I cover can be impactful in any of Standard, Pioneer, Historic, Modern or Legacy
To help you achieve this, it also lets you sacrifice another Creature whenever it enters or attacks to draw a card
It then converts into Prowl, Pursuit Vehicle when a card exiled this way is cast, becoming a 2/3 that when another creature enters the battlefield under your control you put a +1/+1 counter on it
You can learn a bunch and get a lot of inspiration by leaving the haymakers at home
It's a fat Elvish Impersonator