Technical Machine: Devolution 8
2: Mysterio, Master Illusion Lets talk about value because Mysterio, Master Illusion delivers it in spades
I honestly dont expect a lot of players actually play large tournaments with it, but the reality is that if Zygarde gets powered up, it has the potential of ending the game in one turn
Dispatcher Socketed Sprocketer Spell Suck Spy Eye Suspicious Nanny Time Out Very Cryptic Command Very Cryptic Command Very Cryptic Command Very Cryptic Command Very Cryptic Command Very Cryptic Command Wall of Fortune Big Boa Constrictor capital offense Dirty Rat Extremely Slow Zombie Extremely Slow Zombie Extremely Slow Zombie
There was no need to go this far, was there
The main issue with this card is the fact that the effect it has to special summon itself from the Graveyard isnt a once-per-turn effect, meaning all you need to do is find a way to destroy it repeatedly and have enough plant monsters in your graveyard and youve immediately got a game-winning strategy