I was super happy last week as Ravensburger invited me and other content creators to experience the excitement right on the first day
On the other hand, it was specifically designed to let us think, plot, and scheme like villains, allowing us to make plays now to have a huge turn later
For example, Gate to the Citadel is the Alchemy Horizons: Baldur's Gate version of Citadel Gate
Then in Portal , we tried a radically different look for the lands
Anyway, the pinging deserts from Outlaws of Thunder Junction aren't too exciting, until you can turn them into a synergy piece
Long term players will be familiar with the mechanic of transforming from a human form on one side to a werewolf on the other, but the new global day-night cycle offers a significant twist, meaning that a card can enter play as a werewolf if its nighttime