When Lightning enters the scene, you can choose either two forwards that the opponent controls, or two from your break zone and remove them from the game, hopefully leaving your opponent vulnerable and open to attacks
There are a number of fringe applications for Strike it Rich that I think others have missed with this spell
Control : White control decks use removal and defensive creatures to stall until they can win with a powerful, hard-to-remove threat
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In addition to the 79 uncommons, each of the 9 versions of Nazgl show up one-ninth of the time such that, in total together, they appear as often as any one of the other 79 cards