Don't forget protective spells like Deflecting Swat and Armor of Shadows to keep Kellogg and your stolen creature around
Based on real Commander and Modern gameplay experience, Wrenn and Six behave like that tiny engine that looks harmless until you realize your opponent has been replaying the same fetch land for four turns straight
Pay three generic mana to equip the Tidewater Minion with the Illusionist's Bracers, and then tap the TIdewater Minion for its activated ability, targeting the Tidewater Minion itself
Each creature with lifelink dealing combat damage causes a separate life-gaining event
This was nearing $100 at one point, but it's plummeted, possibly due in part to showing up as a reskin on other bonus sheets outside Final Fantasy
While I think Asylum Visitor is somewhat overrated, it plays perfectly with Call the Bloodline, as it lets you turn cards that are stuck in your hand into Vampires to make Asylum Visitor give you more cards, and the lifelink can make up the lost life