It's important to recognize that it primarily isn't a combo deck, and that the strength of the deck is in its flexibility since after the first couple of turns you can reasonably play aggressively or defensively and either way will be backed up by the looming threat of the Excruciator combo
Find a way to make it unblockable (there are a lot in Dimir), and you'll be set up for a one-hit kill
Into the Inklands went for the same cost, but contained more collectibles
Now that there are two Marks writing for the site, I don't know which one to tell you to email
It's definitely got a learning curve to it, but it's a very intriguing deck with some really fun gameplay
The cards stats are just fine three strength and three willpower but its ability, Dont Insult My Intelligence, is ideal for a ruby ink deck due to the fact that it gains you a lore every time one of your characters challenges another