Her plus ability protects herself, giving a creature -2/-1 until your next turn, sometimes removing a creature from combat, sometimes straight-up destroying it
Brawl Not Legal Vintage Legal Timeless Not Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Legal Toolbox Notes and Rules Information for Zombie Apocalypse: All Humans are destroyed, not just ones you control
Two that jump out right away are keeping the Tiger and the Prey Upon, or the Angel and the Plains
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So my theory was, if we cast four-mana spells on turn 3, that might be quite powerful too
Instant Removal (CTRL to add secondary) Sudo Ramp Cosmic Intervention If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead