There's the advertised mode where the cast trigger spikes a few lands, then leaves you up a 5/8 and some extra mana on board
Card Draw is Mathematical We spent a lot of time doing hypergeometric calculations in the first discussion on mana, so I dont want to dive too deep into that again, although we can use that math to demonstrate exactly why card draw is so valuable
Despite not lasting for very long (with just three sets released overall), the Tomb Raider Collectable Card Game was a decent experience that deserved to find a bigger audience especially as it felt unique in comparison to other CCGs at the time
Most of your other cards are good support, removal or counters
Control decks arent good anymore, and I wonder if Chalice of the Void is a better Counterspell than the original
Remember how Kiki-Jiki, Mirror Breaker can make infinite creatures