Whether youre just starting out in the format or have been playing since the early days, investing (both financially and gameplay-wise) in artifacts that tap for mana thus accelerating your mana production are pretty much de rigeur for Commander pods
Cards per Starter Deck: 51
Not only every deck now has to compete with an Item that can put you two turns ahead, but there will be a ton of games you will lose because you don't hit your Generators
This means they have to challenge if possible, and cant quest, which is enough to cause havoc
So imagine if you could have a free Relentless Assault in every attack with no mana required so long as you attack the player with the most life firstwhich, incidentally, makes the Scourge bigger for attacking the player who is really bugging you
Weakness: Grass (x2) Resistance: None Retreat: 1 115