Mimikyu Minccino Minun Misdreavus Mismagius Moltres Monferno Morelull Morgrem Morpeko Mothim Mr
Adaptive Automaton + Metallic Mimic These are some of my favorite creatures that fit in any typal deck
Catch-up land ramp cards like Knight of the White Orchid and Loyal Warhound search for Plains when opponents are ahead on lands Tax-based Treasure generation Smothering Tithe is the defining white ramp card, punishing opponents for drawing extra cards Artifact mana rocks Sol Ring, Pearl Medallion, and other colorless rocks form the backbone of white acceleration Land recursion Sun Titan and Sevinne's Reclamation return lands from the graveyard for incremental value Cost reduction cards like Herald's Horn (in creature-heavy builds) and Pearl Medallion reduce spell costs instead of adding mana directly Building a White Ramp Package For most mono-white Commander decks, aim for 10-12 ramp pieces
Most decks playing cards like Cabal Coffers or Rain of Filth are trying to end the game with a finisher like Torment of Hailfire or Exsanguinate
Even aside from the novelty-factor, banning exs can improve the game in other ways
All of you. Tezzeret The latest Magic: The Gathering expansions are notable for their Story Spotligh t cards which when viewed in the correct order give players the broad strokes of that expansions storyline