There is a lot of untapped dual land action for those that value speed, but tri-lands and Temples are incredibly powerful tools for those that can afford to play it a little slower
Rarity: M #: 16 Card Type: Artifact Flavor: An utterly silent chamber, submitted by an artificer who wished to remain anonymous
Its not going to go much lower, and if it gets to $10 Im going to give serious thought about buying more
Balthor's reanimation of all black and red creatures also brings back your opponent's creatures, so if you're playing against a Goblin or Dragon deck, it may not be ideal

Commander (1) Creature (23) Assaultron Dominator Brotherhood Scribe Curie, Emergent Intelligence Loyal Apprentice Red Death, Shipwrecker Steel Overseer James, Wandering Dad Nick Valentine, Private Eye Paladin Danse, Steel Maverick Rex, Cyber-Hound Synth Eradicator Arcade Gannon Elder Owyn Lyons Robobrain War Mind Solemn Simulacrum Whirler Rogue Liberty Prime, Recharged Sentinel Sarah Lyons Sentry Bot Shaun, Father of Synths Synth Infiltrator The Motherlode, Excavator Behemoth of Vault 0 Instant (8) Dispatch Swords to Plowshares Electrosiphon Thirst for Knowledge Crush Contraband Glimmer of Genius Unexpected Windfall Bottle-Cap Blast Sorcery (4) One with the Machine Austere Command Open the Vaults Wake the Past Enchantment (5) Overencumbered Nerd Rage Mechanized Production Vault 112: Sadistic Simulation Vault 13: Dweller's Journey Artifact (22) Everflowing Chalice Sol Ring Wayfarer's Bauble Arcane Signet Automated Assembly Line Expert-Level Safe Lightning Greaves Mind Stone Plasma Caster T-45 Power Armor Talisman of Conviction Talisman of Creativity Talisman of Progress Thought Vessel Brotherhood Vertibird C.A.M.P

However, Explosive Vegetation is slightly outclassed in modern Commander, and most alternatives offer some additional benefit: Skyshroud Claim can only find Forests, but it puts them into play untapped