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Green and white are the core colors of enchantment strategies, but black adds access to Doomwake Giant and Extinguish All Hope to keep the board clear
For these articles I'm going to assume you know nothing, because I'm honestly not sure what parts you might have picked up versus which things you had no idea about
For example, if you play a deck that includes black, white, and red spells, a land like Nomad Outpost is a good solution
While Counterspell is often printed at uncommon rarity, it did flutter at common rarity in the early days of the game which is the only reason its not higher on this list
Serious about protecting your cards