Vengeful Reaper So Flying, deathtouch, and haste on a 2/3 is okay, angel clerics are the thing (alongside angel berserkers) just like blue and red giant wizards and red and white dwarf warriors so, maybe in tribal
Red isn't quite as efficient at blowing things up outright, but it has much more flexibility
While Spider-Punk is on the battlefield, spells and abilities can still be the target of another spell or ability that would normally counter them, but they won't be countered as that spell or ability resolves
I'm just happy I could get him to stop playing Fallout: New Vegas for a bit to work on this set
Neheb's mana ability is especially great in decks with a Dragon tribal subtheme, as the huge damage that the Dragons output produces enough mana to cast even more massive Dragons
Whenever one or more creatures attack one of your opponents, if any of those creatures have power or toughness equal to the chosen number, Squall deals damage equal to its power to defending player