Illustrated by Michael Komarck Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Legal Modern Legal Brawl Legal Legacy Legal Comp
Then, add a combination of other cards that support your gameplan, cards that deal with your opponents threats, and 18-24 lands (or 36-40 for EDH)
Thats just one combo off the top of my head, and there are many more here
Ive talked to players who do thisplayers who turn up at a shop expecting to play these cobbled together piles of competitive scrawlings because, its all they have to play with their other playgroup. Whether the shop would allow this or not aside, its not conducive to playing outside your own playgroup, and it isnt in the spirit of Commander
Thats all I have for you today
And if this creature attacks again the same turn, it'll trigger melee a second time, potentially growing to a 10/10 if you attack all three opponents