Mana rocks are everywhere, and getting to affect each opponent in multi-player games is a big bonus
If a card like Smoke greatly affects your Craterhoof Behemoth deck, think about including a card like Boseiju, Who Endures as support
Skip that whole mana cost thing for your artifacts
This crossover features 4 commander decks from the Warhammer: 40,000 universe and were here for it
Three examples of the Kicker mechanic returning shown were the Benalish Sleeper, Temporal Firestorm, and Archangel of Wrath
So even after determining the ideal number of Lands and ramp spells separately, combined the chances of having 3-5 Lands plus 1 ramp spell by turn 3 is about 41%, less than 50%