Then we have the Classic Module, which is only for lands: Since this is a lands-only treatment, its on one common, one uncommon, and seven rares
Flavor X
Card Name Mana Cost Type Legendary Creature Phyrexian Praetor Rarity Mythic Rare rules Text Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice
In the late game, for three mana, you can cast a creature that gains a +1/+1 counter for each creature in your graveyard, which in a Zombie deck is usually a lot, on top of also getting the 2/2 Zombie for each creature you cast
I adore this power so much in a Dinosaur deck, and who knows how high this bad Dino and the two other Naya Dino leaders in LCI could push this tribe
The other lost resistance, Psychic, is a pretty hilarious one, considering the reason Steel type was introduced in the first place was largely to nerf Psychic types