Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library
From my limited perspective, you don't have much draw unless you have a bunch of enchantments on board to trigger one of your burst draw effects
This core set staple from M10 and beyond usually tops out at about a dollar, including its Foundations Jumpstart printing
As such, its no surprise that DMU is simply packed with exciting new cards and commanders
It was like an 80-page document of all these thoughts, and because they care so much, and we care about Final Fantasy
Price of Progress typically deals around 6-10 damage for just two mana, and you can combo this with cards like Fireblast and Lightning Bolt to end the game in one turn