Like the other five Borderless Vault Boy treatments, players can only open them from Collector Boosters
With the help of cards, you can take cards from the graveyard to your hand
Similar to the other Forces from the MH1 cycle it can be cast without tapping any mana, making it automatically very interesting in the fast Modern environment
Ripples of Potential (EA $7, 105k decks) Mutational Advantage (FEA $10, 60k decks) The Wise Mothman (Surge Showcase $200, Foil Showcase $20, 28k decks as commander, #11 in last two years) Mindcrank (NPH pack foil $40, SLD foil $21, 121k decks) Mesmeric Orb (Retro foil $30, 109k decks) Wizards likes to do this sort of thing, where theres one commander, and several of the accessories
As an example, here is John Rolf build from the MPL: Creatures (27) 3 Knight of the Ebon Legion 4 Foulmire Knight 4 Smitten Swordmaster 4 Order of Midnight 4 Lovestruck Beast 4 Murderous Rider 4 Edgewall Innkeeper Planeswalkers (1) Lands (23) Spells (9) Sideboard This is the grindiest of builds, as it runs the card advantage from both the Innkeeper and the Clover
I quickly traded all of my good Innistrad block cards such as Huntmasters, Bonfires, etc