The most important thing I needed to avoid doing was play a Sengir Vampire, as I couldnt Terror my own Sengir
Stalwart Shield-Bearers The architects of resilience, reinforcing the bastions, ensuring that every strike lands harder, and every wall stands taller
Shock Lands, Hallowed Fountain, Watery Grave, Overgrown Tomb and the rest, do the same job with one small catch, you take two damage on entry unless you let them come in tapped
Rather than combo decks having to rely on something like Laboratory Maniac, which was easier for the opponent to disrupt, Oracle winning the game when it enters the battlefield means that even if the Oracle dies in response, its too late
My opponent can use auras against me, though
Gatway Shade can get especially vicious in a three color or more deck by using Gate lands instead of relying on a mono-black backdrop