One thing about this new mechanic that brings a fundamental change to the way a lot of cards (especially werewolves) are played is that the day and night conditions affect all creatures on the battlefield
Magic: The Gathering is the original collectible card game, meaning it was the first game to combine the traditional collectibility aspects of baseball cards (i.e., cards with varying rarity, bought in randomized packs) with the imaginative play of games like Dungeons & Dragons (i.e., you get to fight goblins)
If you do, you may put a creature card from your hand onto the battlefield blocking that creature
If the target creature you control has deathtouch, 1 damage from it is lethal
Yu-Gi-Oh Cards Are a Lot More Complicated I remember a lot of players were put off by the designs of the five deans when Strixhaven came out
For example, Poison Dart Frogs first ability lets the player add one mana of any color to their mana pool, as long as they tap Poison Dart Frog