I was unable to find as much to say about these cards above, but I appreciate the effort of actually showing the snow and ice in the set called Ice Age
The newest set at the time
To fix this problem without betraying the colors principals, red needs to have more options for reactive plays on the stack
Sadly it is a bit of a four mana time waste spell a lot of the time
Miracle Grow was a paradigm-changing strategy that dealt with card advantage and tempo fluidly, a precursor in some ways to Sadin Greater Gargadon Green-Red and other decks that operate on nontraditional metrics
The increased popularity of Days Undoing has also been problematic for the deck, as Elves cannot reliably stop the combo, and Hullbreacher/Narset, Parter of Veils are great at stopping Glimpse of Nature and the Elvish Visionary plus Wirewood Symbiote card-draw engine