Staples are how you create consistency anyway: every deck runs a Sol Ring, a board wipe, some spot removal (and often a tutor or two to find them), so the average game plays smoothly even though no two decks are identical
Break the Ice is fair in Commander
I had fun with the set and I hope others do too
Cheap Zombie threats that can then be turned into fuel for card draw and decay Zombie tokens make Wilhelt a persistent threat, one that needs to be addressed early in a Commander game lest things get out of control
Just casting this dragon avatar gives you strong card advantage, and it can be tutored and cast via Bring to Light, giving birth to the Niv-to-Light deck
A creature card in your hand is not a permanent, nor is a creature card in your graveyard which you played earlier on in the game